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Rust

  • Prototyping is a bit harder

Systems Programming in Rust

  • Runs fast
  • Low resource usage
  • Memory safe (compiler's responsibility)
    • By default
    • At compile time
    • Across multiple threads

Ownership

  • One owner of each data
  • When owner goes out of scope, data is cleaned up
  • Owner can transfer ownership (borrowing)
    • Let other code read/write without transferring data
    • & --> An immutable borrow

Resources

Computer Science Programming Language