2020-11-06
- Good design - Dieter Rams' ideology
- Source: Good design
- Makes me think of sound design in film
- Has a huge impact but the viewer shouldn't really notice it unless looking for it
- It is sound design after all ;)
- Ten principles:
- Good design is innovative
- Always new opportunities for innovative design
- Innovative design develops in tandem with innovative technology
- Good design makes a product useful
- Products are bought to be used
- Functional, psychological, aesthetic
- Good design is aesthetic
- Integral to usefulness because products we use everyday influence our well-being
- Good design makes a product understandable
- At best, self-explanatory
- Good design is unobtrusive
- Like tools --> neither decorative objects nor works of art
- Design should be restrained
- Leave room for user's self-expression
- Good design is honest
- Doesn't manipulate the consumer
- No empty promises
- Good design is long-lasting
- Not fashionable
- Never appears antiquated
- Tough in today's throwaway society
- Good design is thorough down to the last detail
- Nothing is arbitrary or left to chance
- Care and accuracy --> respect to the user
- Good design is environmentally-friendly
- Important contributions to preserve the environment
- Conserves resources
- Minimizes physical and visual pollution
- Throughout the entire lifecycle
- Good design is as little design as possible
- Less, but better
- Concentrates on the essentials
- Back to purity, back to simplicity